Healing Quest™
ENFR

An original world by Paul Baraka

What if the inside of us could become visible?

Healing Quest™ is a cinematic puzzle adventure through twelve realms of the body and the world.

An inner adventure, full of light.

Now in progress

Building in the open.

Healing Quest™ is in active development, and things are moving. We love showing you the work as it grows, out in the open. Here is where we are today.

Prototypes

The first realm, the Lungs, already has a playable prototype. For now, we’re sharing it with our investors. If you’d like to invest in Healing Quest, it would be our honour to show it to you.

Music

Original music is being written for every realm, one at a time. In the Sanctuaries, it becomes a living composition: music that keeps evolving and never repeats. Spas, studios and anyone who plays music all day get something that feels fresh every hour. It’s a new way to make music, and we’re discovering it as we go.

Twelve realms

Twelve realms are planned. Each will have its own look, its own sound, and its own lab of specialists and scientists who help shape it.

The first Sanctuary

Lake of Lumière, our first Sanctuary prototype, is open now and free to explore. A subscription is coming soon. It will help fund the game and let us share each new Sanctuary as it’s born.

Beyond the board

Healing Quest™ Sanctuaries

A place to calm down and drift off to sleep.

Quiet, painted places to simply be in. Just the view. Touch the water, listen, and stay as long as you like.

Free

Lake of Lumière

The First Sanctuary · our first prototype, free to explore. Always open. A living painting of light and water.

Enter the sanctuary
Coming soon

Sanctuary Passport

One subscription that opens the whole, growing collection of Sanctuaries, including each new one as it arrives. For now it is an early-access waitlist, and joining is free.

Join the Passport waitlist

A living composition.

The music in every Sanctuary is always evolving. It shifts, breathes and changes, and every moment sounds new. Leave it playing in a room for hours, at home or at work, and it stays fresh.

Coming soon

The Lake of Transparency: crystal-clear turquoise water over smooth stones, between rocky cliffs and autumn pines, with mountains and clouds in the distance and reflected in the lake
Coming soon

Lake of Transparency

The Second Sanctuary

A lake so clear you can see every stone.

The Lost Temple: an old Maya temple resting beside an emerald lagoon, with a waterfall and soft shafts of light falling through the trees
Coming soon

The Lost Temple

The Third Sanctuary

An old Maya temple asleep by an emerald lagoon, under a waterfall and shafts of light.

Please keep the Sanctuaries for moments away from driving or operating machinery.

How it plays

Match. Glow. Bloom.

Easy to learn. Beautiful to watch.

Healing Quest™ is a calm puzzle game. Swap tiles and line up three or more. Each match releases light, and the light sweeps across the scene as you play.

Match

Swap tiles. Line up three or more.

Glow

Each match releases light.

Bloom

The scene fills with colour, one level at a time.

A glimpse from an early prototype.

Twelve realms

12 realms. 12 labs. One living ecosystem.

Each realm is its own laboratory of light, sound and play. Together with the Sanctuaries, they bring the game to life, and this is only the beginning.

Each realm will be revealed as we go.

Several levels are in the works right now. If you would like to see the first playable demo, we would be glad to arrange it.

Request the investor demo

The labs are calling.

Each realm will be built with real scientists, researchers, artists and people with lived experience. We are looking for specialists in every field who want to help bring joy and new ways of seeing ourselves to life. A different way of doing things.

Join the labs

Music

Original music by Paul Baraka.

Every realm is getting its own music, written by Paul. A listening corner is coming soon.

Paul Baraka, in profile, with a lighthouse beaming over the sea behind him

The story behind Healing Quest

A personal story that became a world.

Healing Quest was born from a moment of deep helplessness.

Faced with the illness of a loved one, Paul Baraka understood that it was time to go beyond words. He wanted to help her see what might be happening inside her. To imagine the body as a living world, in motion, capable of light.

That question had deep roots.

Since his youth, Paul has been through several major health crises. In those moments, he always asked the doctors the same thing:

Show me what is happening in my body. Show me the cells. Show me the movement. Help me see it so that I can understand it, picture it, take part in it.

Quietly, he was already carrying Healing Quest within him.

After 35 years of creating music, animated universes, stories, sound, images and emotional worlds, that intuition took shape.

A game.
A passage.
A way of turning the invisible into experience.
Paul BarakaFounder & CEO, Elyxium Corporation

Passion project

Built one step at a time.

Healing Quest™ is a big dream and a passion project. If you would like to talk about working together, we would love to hear from you. Write to us in the form below.

Stay close

Join the adventure

Be the first to hear when the doors open. Tell us what interests you, and write to us directly whenever you like.

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